Skip to main content

Gamers Ranch

Last week, I was invited, along with my husband, to join a group of board gamers from our local Iowa City area on their annual gaming retreat. For this event, they gather at the Gamers Ranch, for day after day of board games and fellowship.

If you’re not familiar with the Gamers Ranch, it’s a short term rental/vacation property in the countryside, nestled among farms and open pastures, just outside of Bland, Missouri.  The site can accommodate groups of up to 20 people at a time and offers activities for indoors (frequently updated board game library with thousands of games including the BGG Top 100, arcade, LAN gaming pc area, Lego library, MTG library, miniature painting workshop area, reading nooks, and several large screen tvs for streaming) and outdoors (disc golf course, miles of hiking trails, a lake with boating, geocaching, fire pits, etc). The sleeping areas inside are well appointed with linens, toiletries, and wifi. Bonus for foodies: the kitchen is fantastic, offering a commercial fridge/freezer, large work area, and all the equipment you need to cook just about anything (they even provide a smoker!). Like other properties of this type, you just need to bring your own food, and you pay a base rate per night, plus a flat cleaning fee. Just a phenomenal property in terms of its amenities. The owner (Dave) has a home literally next door, and while he isn’t always around, he often is, so if you need anything (including some company to enjoy all those activities), he’s got your back. During our stay, because the retreat organizers have known Dave for a few years now, he was often gaming with us.

Our group from Iowa City was about 15 people, plus a couple of kids. My husband and I arrived a day after the event began as we were coming directly from a vacation in the Maldives and had 7 and a half hours of driving to get to the retreat from O’Hare once we got off our flight. Within our group, the arrangement was that one of the folks was in charge of all the meal planning and execution, and the rest of us took turns doing  cleanup after. For those of you who know me, you know that I often take on that role, and it’s a lot of work, so I was happy for once to be able to attend a fun event like this and just participate as a guest and not an organizer. The gentleman who handled all the meals (Mike) was an amazing  talent in the kitchen, and I’m pretty sure I actually cried with joy the first evening I was there when a delicious pile of BBQ ribs with all the fixings was placed in front of me. I joked that one of the best things about the retreat for me, as a woman, was getting to play the role of the typical privileged American white male where I can just show up at mealtime and something yummy and made from scratch is handed to me. While not a built-in amenity of the Ranch, it was an absolutely amazing enhancement to the whole experience.

Let’s talk about the games. Dave prides himself on having the latest and greatest new releases in the library and he delivered on that. I got a chance to play Mosaic from Forbidden Games, and to my delight, it was the fru fru version from the Kickstarter with all the upgrades (great game by the way, I hope to get a copy and play a few more times to write a review for you).

   Another recent release – Dog Park – was also on the tables, and this pattern of new games repeated itself many times over the retreat. I spent a good bit of time recovering from jet lag as the Maldives are 12 hours ahead of central time, so I didn’t play continuously as I usually do at game events, but I still got in plenty of games.  They included Mosaic, two games of Twilight Inscription (from Fantasy Flight), Tapestry (from Stonemaier Gamers) with all expansions, Brass Birmingham (from Roxley Games), and numerous games of Werewolf.   We wrapped up our retreat Sunday morning. I had hoped to get in another game or two before the 1pm checkout time, but as I’d stayed up till 4am playing Twilight Inscription, I needed to sleep in so I could be fresh for driving home. Once we were finally up, we said our goodbyes to all our new friends (before arriving, I only knew one person at the retreat) and were off. I’m home now, already two days into my workweek, and all I can think of is how much I can’t wait to go back with the group next year. I’m hoping perhaps even to organize a trip for the board game group we host at our hose each week as well. I highly, HIGHLY recommend you give the Gamers Ranch a visit with your favorite group of people. Go for the games, or the other activities, and have a great time. I think you’re really going to find it to be an amazing experience, just as we did.   

Note: If your drive home from the Gamers Ranch takes you by Hermann, MO as mine did, make sure to stop at the Wurst House for lunch and supplies (bring a cooler and ice packs to take home their award winning brats and summer sausages).

Comments

Becky Jones said…
Sounds like an absolutely fantastic time!

Popular posts from this blog

Board Game Review: Expeditions Gears of Corruption

L ast year I reviewed Expeditions and ranked it #1 among all Stonemaier games on account of the challenging intellectual puzzle it presents. This year I have played my way through the new expansion, Gears of Corruption , and I’m delighted to let you know that it makes the base game even better. That the expansion so cohesively builds on the base game should not be a surprise to anyone who closely examines the original box for Expeditions. All expansion components perfectly fit in that box including the 2 new mechs that nestle in the placeholder cubbies clearly made for them.  That can’t be coincidence. There might a few features rolled into Corruption of Gears that were developed as a result of consumer feedback on the base game (I’m looking at you, wild meeple), but my theory is that Stonemaier did a Lord of the Rings maneuver with this game and its expansions, designing the entire game with most of the additions integrated up front, and then breaking it into base + expansions fo...

Board Game Review: Expeditions

Expeditions is my favorite game in the Stonemaier Games portfolio to date. The game is a sequel to Scythe, and continues the narrative years in the future. It has taken everything I loved in Scythe and expanded on it, while chucking out everything I didn’t care for (the combat). Designed by Jamey Stegmaier, Expeditions brings us into an age when a meteorite has crash landed into Siberia and things begin to go sideways for all who encounter it. One team after another sets out to investigate the crash site and they are never heard from again. No one knows what happened to them. Now it’s our turn to find out what’s really going on, each of us leading a competing expedition team into Siberia to bring back desperately needed answers. During a game of Expeditions, all players are seated around the game board, which is made up of individually placed hex tiles laid out as shown above. At the bottom of the game board is an insert affectionately known as the base camp. The base camp holds ...

A Fortunate Trade, an Unexpected Pledge of Support, and a Win for Yin!

What follows is the true and unredacted account of my tour of duty as a command leader for the Yin Brotherhood. Map: 5p POK Kazadoom’s Notch Map generated on https://ti4-map-generator.derekpeterson.ca/ Factions: Yin, Yssaril, Nekro, Vuil’raith, Hacan. Round 1 objectives: Engineer a Marvel (R1-1); Push Boundaries (R1-2) Five experienced leaders gathered this weekend to prove themselves worthy. As the Yin, I found myself wedged between the Hacan (around the corner of a notch in the galaxy) and the Yssaril. Word had come down to the Blessed on Darien through our ambassadors and spies that both nearby factions were set on amassing larger fleets and armies, but to what end we were unsure. The Blessed discussed the matter at great length and decided our best defense was to rebuild our flagship the Van Hauge and to take control of as many planets as we could (more, at least, then our neighbors). That would allow us to stand firm in the face of any aggression. As a command leader, I...