I have a backlog of Saveur magazines – my favorite cooking mag. I’d like to pass them along as I finish extracting the recipes from them. The articles cover travel and regional cuisine and the magazine overall is fantastic. The recipes are usually delicious as well. If you’re interested in being the next link in the chain to get the magazines from me when I am done with them each month, let me know. If you are local we can do the hand-off in person or if you’re an out of towner I can send them to you if you cover postage (this is quite a deal given the regular yearly subscription cost). Just reply back and let me know as soon as possible.
Expeditions is my favorite game in the Stonemaier Games portfolio to date. The game is a sequel to Scythe, and continues the narrative years in the future. It has taken everything I loved in Scythe and expanded on it, while chucking out everything I didn’t care for (the combat). Designed by Jamey Stegmaier, Expeditions brings us into an age when a meteorite has crash landed into Siberia and things begin to go sideways for all who encounter it. One team after another sets out to investigate the crash site and they are never heard from again. No one knows what happened to them. Now it’s our turn to find out what’s really going on, each of us leading a competing expedition team into Siberia to bring back desperately needed answers. During a game of Expeditions, all players are seated around the game board, which is made up of individually placed hex tiles laid out as shown above. At the bottom of the game board is an insert affectionately known as the base camp. The base camp holds ...
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