Today a new acquaintance thanked me for the time and grueling effort I put into working with the mentally ill back in my days as a counselor (my first career before I got into IT). Nobody has ever acknowledged or thanked me for this before and I didn't realize how much I needed to hear that. The world of mental hospitals and physical restraints and Ativan and trying to help people who struggle with helping themselves is a horror story that I'll never forget. When I have bad days at work now (which is rare btw) I think back to what it was like working in those mental health facilities - scraping human feces off the walls, dealing with violent outbursts, or trying to comfort a little boy who was kept in a cage and fed nothing but dog food and table scraps till he was 9 - and I count my blessings. My thoughts and prayers go out to those who are dealing with mental illness as a patient, family member, or health service provider.
I really love the card game Lost Cities , designed by Reiner Knizia. When my husband Christopher and I were first getting to know each other, we used to meet up at Starbucks sometimes and play games. Lost Cities was one of our frequent picks. It’s a head to head, two player game in which both players are trying to outscore each other by laying down ascending runs of card suits on a small board between the two of them. There’s a theme laid over the mechanism (completing expeditions in the lost world) but it’s basically pasted on and so that is the last we will speak of it. So there we were, newly in love, eyeing each other across the table, smiling and flirting, and doing our best to beat one another at Lost Cities . It was awesome. And now, with the roll & write genre having made an impressive rebound a few years ago (let’s not forget the mechanism has actually been around since the 50s with Yatzee ), Knizia has ported his award winning game Lost Cities into this format, releasi