Skip to main content

Board Game Review: Mercado


Recently, the good folks at Kosmos sent me a review copy of Mercado. It’s a game my husband has had his eye on and asked me to check out, so I thought I’d give it a go and see if I enjoyed playing it. We played two games -  a 3 player game with the two of us and our 13 year old daughter, and a 2 player game where my husband and I faced off against each other. In our 3 player game, my daughter got well ahead of my husband and I early in the game and I only managed to catch up to her on the very last turn as I crossed the finish line and landed right on top of her token. The tiebreaker rule is a bit interesting – the person who lands on the occupied space last wins – and allowed me to pull off a surprise victory. In our second game, my husband and I were neck in neck in scoring the entire game and both ended on the same space just past the finish line when all was said and done. Once again, my token was on top and so I was declared the winner. Two for two! 

pic3958805In a sea of board games, with wave after wave of new releases coming ashore, what’s compelling about Mercado is that it sustains player interest with a variety of strategic choices and high replayability, yet is light enough to move at a good pace and keep the mood at the game table friendly.  

Mercado is a modified auction and bag building game where all players assume the role of wealthy buyers consumed with the desire to keep up with the joneses and outdo their neighbors in amassing opulent treasures. They blindly pull coins from their purses on each turn and complete to buy merchandise tiles that offer up some type of reward or benefit, be it reputation (i.e. victory) points, universal tender that can be used toward buying any tile later in the game, the disposal of penalty tender (the designer calls it counterfeit coin) that is forced on everyone at the start of the game and competes for space in your hand with each coin draw from your supply, or privilege tokens that allow you to move ahead spaces on the reputation track. When tiles are purchased, the player who was second in funds committed to the tile wins a special seal as a consolation prize that allows them to draw extra coins out of their purse on a future turn. Occasionally tiles feature penalties to be assessed against all players other than the winning bidder when they are purchased.

Mercado frequently deals out little doses of “And there it goes; I’ve lost it.” disappointment that come from watching an opponent swoop in and buy a tile you’ve been slowly trying to acquire. Of course that means it also deals out, in equal measure, bright bursts of “AHA! I GOT IT FIRST” joy for the winning bidder who grabbed those tiles first. Mercado is this: cycles of joy and disappointment against a general backdrop of gratitude to be spending time with friends; a lot like how our real lives play out. 

The artwork featured in the game is thematically appropriate but no one would recollect it as stunning. I had to go back and look at the tiles again just to remind myself what they looked like in prep for this review; that’s proof positive that the artwork didn’t make a big impression on me.  20181116_205759

Components include the double sided reputation track board, cardboard tokens representing seals and privilege, cardboard tiles and player boards, bags with pull-string gathers for each player to use as their purse, wooden discs in 6 different colors that are used as currency, and wooden player score tokens. All of the components are sturdy enough to hold up to frequent use.


The Reputation Track Board

The Reputation Track, Market Tiles, and Player Card


Win Condition: highest reputation at the end of the game

Inputs: seals, privilege, and tiles purchased

Strategy Tip: Pay close attention to the colors of coins likely to be drawn over the next few turns and plan your tile purchases accordingly; don’t begin to bid on a tile you are unlikely to pull the coins to win. Also, take every advantage of holding privilege until it can be played to your best advantage, targeting a specific space on the reputation track that will provide a bonus or penalize your opponents. 


Mercado is a great filler game and it’s kid-friendly, which is a bonus in our household. This would especially be a great game to give friends or family who enjoy board games but gravitate toward lighter gameplay.




-------------------------------------------------

Publisher: Kosmos
Players: 2-4 (We played with 3 and 2)
Actual Playing Time (vs the guideline on the box): About 25 minutes per game
Game type: auction

Rating:

review-OUIOUI

Jenni’s rating scale:
OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.
OUI OUI: I would play this game again; this game is good. I would buy this game.
OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.
NON: I would not play this game again. I would return this game or give it away if it was given to me.

Comments

Popular posts from this blog

Board Game Review: Hues and Cues

Last week we received Hues and Cues from The Op Games. We recently finished playing through Scooby-Doo Escape from the Haunted Mansion (a fantastic game in The Op Games catalogue designed by Jay Cormier, Sen-Foong Lim, and Kami Mandell that you should absolutely pick up to play with your family) and wanted to give another game from the same publisher a go. I picked Hues and Cues because I’ve been pleasantly surprised by other “test whether our minds think the same way” games such as The Mind   and Wavelength. In Hues and Cues , players gather around a large central board comprised of 480 graduating colors of the rainbow surrounded by an x-y axis and scoring table. White and black (which are technically not colors) are conspicuously absent as are shades (mixtures of color + black; e.g., grey) and tints (mixtures of color + white; e.g., cream).  On each player’s turn, they draw a card with four colors and the x-y axis codes of those colors depicted and they select one. They are in the

Board Game Review: Anno 1800

Whenever Martin Wallace designs a new game, I am all over it. This is because I absolutely love Brass Birmingham (another MW designed game); in fact Brass Birmingham is my #1 board game of all time. Over the years, his other games I've tried have been pretty good, but not necessarily amazing must-buys. Still, I keep trying each new release of his, searching for that next star performer. That's why I'm excited to report that Anno 1800 is, in fact, a star performer, and an amazing must-buy board game. Anno 1800 was adapted by the publisher (Kosmos) from a Ubisoft video game of the same name. In the board game, players take on the role of industrialists, charged with developing their island economies and exploring other islands. Each player begins the game with a personal industry board with trade & exploration ships, a shipyard, and industrial goods tiles printed on the board. A starting collection of workers (wooden cubes) of various types to produce the goods is a

Board Game Review: Obsessed with Obsession

I'm completely obsessed with Obsession! I received a review copy of the updated second edition along with all the expansions (Wessex, Useful Man, Upstairs Downstairs) and from the moment I took everything out of the boxes, my excitement was over the top. Actually, that's not even the half of it - I remember I was already quite excited before the game even arrived. I'd wanted to get my hands on a copy as soon as I learned there was a game that brought the lifestyle that we all fell in love with watching Downton Abbey to the gaming table. Back in 2021, I was having a great time at the Dice Tower Summer Retreat and a new friend Bonnie sang the praises of Obsession. She had seen me eyeing the box on the shelf and gave me a summary of the game mechanics as she owned the first edition. She explained that the theme is centered on running an estate in Derbyshire and competing against others to have the best home, reputation, gentry guests, etc. Based on her enthusiasm and descripti