Skip to main content

C25K: W3D1 DONE

I can scarcely put into words how great I feel about my run this morning. I was pretty intimidated at the thought of running 3 minute intervals, especially since just 3 weeks ago I couldn’t run 90 seconds. The week 3 sessions consist of  this entire series twice: a 90 second run+90 second walk+3 minutes run+3 minute walk.

I put myself out there on the trail and went for it. I used my Garmin FR60 to keep my pace below 12 minute miles so I wouldn’t tire prematurely (I had been running 10-11 minute mile pace previously) and it wasn’t difficult at all. I have even finally reached the point of passing the talk test (you should be able to hold a conversation without being totally out of breath during your cardio segments). I got so excited at the conclusion of the first 3 minute interval that I kept chanting to myself “Oh my gosh I did it!” and burst into tears of joy. FAT GIRL CAN RUN! I nailed the second interval without problems as well and all the way home I alternated between crying and laughing.

As a bonus, I have been dragging the past two days; feeling as if I have no energy and now I feel like I could climb the empire state building. I love the way running makes me feel.

Here are my Garmin stats for the run: Garmin Connect

Comments

Connie said…
Jenni...you crack me up girl! Sooo very proud of your accomplishment, and sooo looking forward to being able to report such great success when I get to that level! Thrilled that you had such a great run! Keep it up...you're such an inspiration to me! WooHoo!
Connie

Popular posts from this blog

Board Game Review: Hues and Cues

Last week we received Hues and Cues from The Op Games. We recently finished playing through Scooby-Doo Escape from the Haunted Mansion (a fantastic game in The Op Games catalogue designed by Jay Cormier, Sen-Foong Lim, and Kami Mandell that you should absolutely pick up to play with your family) and wanted to give another game from the same publisher a go. I picked Hues and Cues because I’ve been pleasantly surprised by other “test whether our minds think the same way” games such as The Mind   and Wavelength. In Hues and Cues , players gather around a large central board comprised of 480 graduating colors of the rainbow surrounded by an x-y axis and scoring table. White and black (which are technically not colors) are conspicuously absent as are shades (mixtures of color + black; e.g., grey) and tints (mixtures of color + white; e.g., cream).  On each player’s turn, they draw a card with four colors and the x-y axis codes of those colors depicted and they select one. They are in the

Board Game Review: Anno 1800

Whenever Martin Wallace designs a new game, I am all over it. This is because I absolutely love Brass Birmingham (another MW designed game); in fact Brass Birmingham is my #1 board game of all time. Over the years, his other games I've tried have been pretty good, but not necessarily amazing must-buys. Still, I keep trying each new release of his, searching for that next star performer. That's why I'm excited to report that Anno 1800 is, in fact, a star performer, and an amazing must-buy board game. Anno 1800 was adapted by the publisher (Kosmos) from a Ubisoft video game of the same name. In the board game, players take on the role of industrialists, charged with developing their island economies and exploring other islands. Each player begins the game with a personal industry board with trade & exploration ships, a shipyard, and industrial goods tiles printed on the board. A starting collection of workers (wooden cubes) of various types to produce the goods is a

Board Game Review: Obsessed with Obsession

I'm completely obsessed with Obsession! I received a review copy of the updated second edition along with all the expansions (Wessex, Useful Man, Upstairs Downstairs) and from the moment I took everything out of the boxes, my excitement was over the top. Actually, that's not even the half of it - I remember I was already quite excited before the game even arrived. I'd wanted to get my hands on a copy as soon as I learned there was a game that brought the lifestyle that we all fell in love with watching Downton Abbey to the gaming table. Back in 2021, I was having a great time at the Dice Tower Summer Retreat and a new friend Bonnie sang the praises of Obsession. She had seen me eyeing the box on the shelf and gave me a summary of the game mechanics as she owned the first edition. She explained that the theme is centered on running an estate in Derbyshire and competing against others to have the best home, reputation, gentry guests, etc. Based on her enthusiasm and descripti