Skip to main content

C25K: W3D1 DONE

I can scarcely put into words how great I feel about my run this morning. I was pretty intimidated at the thought of running 3 minute intervals, especially since just 3 weeks ago I couldn’t run 90 seconds. The week 3 sessions consist of  this entire series twice: a 90 second run+90 second walk+3 minutes run+3 minute walk.

I put myself out there on the trail and went for it. I used my Garmin FR60 to keep my pace below 12 minute miles so I wouldn’t tire prematurely (I had been running 10-11 minute mile pace previously) and it wasn’t difficult at all. I have even finally reached the point of passing the talk test (you should be able to hold a conversation without being totally out of breath during your cardio segments). I got so excited at the conclusion of the first 3 minute interval that I kept chanting to myself “Oh my gosh I did it!” and burst into tears of joy. FAT GIRL CAN RUN! I nailed the second interval without problems as well and all the way home I alternated between crying and laughing.

As a bonus, I have been dragging the past two days; feeling as if I have no energy and now I feel like I could climb the empire state building. I love the way running makes me feel.

Here are my Garmin stats for the run: Garmin Connect

Comments

Connie said…
Jenni...you crack me up girl! Sooo very proud of your accomplishment, and sooo looking forward to being able to report such great success when I get to that level! Thrilled that you had such a great run! Keep it up...you're such an inspiration to me! WooHoo!
Connie

Popular posts from this blog

Board Game Review: Brass Birmingham

Here’s a story of a lovely lady (spoiler: it’s me) and her pride and how it has led to the discovery of the single greatest board game I have ever played. It’s probably also a good primer for other reviewers on increasing your reach.At GenCon this year, I was perusing the wares of the various booths and my eyes caught a glimpse of two beautiful game boxes. Each had crisp metallic lettering with an old world feel and artwork that radiated European class. I made my way to the booth and waited patiently to speak to to the team manning it as there were many buyers lined up to purchase the games. I didn’t know anything about the games (Brass Birmingham and Brass Lancashire), or the publisher – Roxley Game Laboratory – but I knew I wanted to review one or both of the games. Almost every board game love story I star in in can be summed up this way: I am seduced by the artwork or theme and then I stay for the right mechanics. When the lead rep spoke with me, he gently rejected my request. He …

Board Game Review: Brass Lancashire

A few months ago, I fell in love with Brass Birmingham (you can read that review HERE). I fell hard. It was an all time top 10 best games ever kind of love and so when Roxley Game Laboratory offered to send me Brass Lancashire to play and share my thoughts, I was a bit hesitant.  Is there even a chance I could enjoy it as much as Birmingham? Lancashire was the original game designed by Martin Wallace, and while it’s been updated for the most recent release, I was concerned it might prove to be an older, tired version that couldn’t compete with Birmingham.

My concerns were unfounded. Brass Lancashire is fantastic. Playing Lancashire after playing Birmingham is a bit like dating someone and then dating their sibling. Sure, there’s a resemblance, but the kissing feels different.
The artwork for Brass Lancashire is beautiful, radiating a classic style evocative of the theme (industrial era production). The artists have shown great attention to detail such as the raised gold lettering on …

Board Game Review: Master of Wills

We picked up Master of Wills from Stormcrest Games a few months ago. It’s the publisher’s first offering and originally debuted in 2017. If you haven’t heard of the game, or its publisher, I’m not surprised. It seems to be a publishing house with only about 1500 followers on Twitter and Instagram combined. A small operation for sure, but you don’t have to be big to be good. And Master of Wills is good. It’s very good. Master of Wills features a cyberpunk theme and is set in the distant future where factions seek to manipulate the community to build public support. Players align themselves with a faction of their choice and do everything they can to pull the most powerful collection of community members to their side. Gameplay extends over eight rounds, with a turn for each player (or team if playing two against two) during the round. Each turn begins with a move phase wherein the active player selects one of the cards from the community zone of the board (the neutral section in the mi…