Skip to main content

C25k: W6D2 (Try#3) DONE

Went out to run at 5am this morning to attempt W6D2 again. It took a little bit to find my groove during the first mile even though I had my standard stretching and warm-up, probably b/c it was early in the morning and I didn’t get a lot of sleep last night.

This time when I started the second mile I was sure I was going to be able to finish. My confidence and the ‘fun’ of the run persisted until a half mile into the second run and then it was getting hard and I wasn’t sure I could make it, although it’s hard to pinpoint exactly why. My heart rate stayed below 175 except for the last couple of minutes [which is fabulous, I’ve made more consistent gains in cardiovascular conditioning then any other part of my progress], so it’s not that I was running out of breath. And my legs were not aching or anything. I just felt tired-like my energy battery was drained. Still, I pushed through and I made it. I felt so good about the accomplishment that after I walked for a few minutes at the end I did a sprint to see how fast I could go. So far my best pace during the sprints I throw every now and then is 9.5mph. Granted I can only do that for a minute, but hey it’s something.

I averaged a 12:85min/mile on my first mile and 12:18min/mile my second mile.

I also reached a new weight loss goal mark this morning, so that is progress.

Here are my stats for the run: Garmin Stats

Having made the goal, I am taking a real rest day tomorrow- no swimming, no running, no strength training, no cross training, just a day of rest for my body as it’s been 5 days since I gave it a break.

Comments

Popular posts from this blog

Board Game Review: Brass Birmingham

Here’s a story of a lovely lady (spoiler: it’s me) and her pride and how it has led to the discovery of the single greatest board game I have ever played. It’s probably also a good primer for other reviewers on increasing your reach.At GenCon this year, I was perusing the wares of the various booths and my eyes caught a glimpse of two beautiful game boxes. Each had crisp metallic lettering with an old world feel and artwork that radiated European class. I made my way to the booth and waited patiently to speak to to the team manning it as there were many buyers lined up to purchase the games. I didn’t know anything about the games (Brass Birmingham and Brass Lancashire), or the publisher – Roxley Game Laboratory – but I knew I wanted to review one or both of the games. Almost every board game love story I star in in can be summed up this way: I am seduced by the artwork or theme and then I stay for the right mechanics. When the lead rep spoke with me, he gently rejected my request. He …

Board Game Review: Shoot Cows

Saturday afternoon at GenCon I came across a demonstration of Shoot Cows getting started at the designer’s booth. The little cow cards looked interesting, so I volunteered to participate and within 5 minutes we all had the rules down. I picked up a copy for myself and vowed to play it within a week. Yesterday I did just that. My husband, myself, and our 13-year-old daughter gathered around our gaming table at lunchtime for a quick game.
Opening the box and examining the cards, I found them to be of average thickness. Not impossible to bend, but thick enough to stand up to repeated usage. The artwork inside the box compliments what’s on the cover – a black and white cow palette that fits the game’s theme.
I don’t often delve into step-by-step gameplay in my reviews (too complicated; read the rules) but as the rules and play for Shoot Cow are rather simple, it’s reasonable to given them some coverage. Two survivor cards are distributed to each player and put face up in front of them, si…

Spirit Island Jagged Earth Preview: A First Look at the New Kickstarter Expansion from Greater Than Games

Exciting news this week! The Spirit Island Jagged Earth expansion launches on Kickstarter October 16th, 2018. I had the chance to preview and play this upcoming release from Greater Than Games multiple times this week, and I can’t wait to tell you all about it.

Update: the Kickstarter is live here.


Our Spirit Island collection keeps growing. First there was the base game, which debuted in 2017 and turned the traditional narrative of the conquering colonists on its head, allowing players to take on the role of island spirits determined to keep the colonists at bay through any means necessary to preserve the serenity of the island. My husband and I picked up the game at retail (having missed the Kickstarter window) and fell in love with it immediately, enthused to work together as powerful spirits and put the invaders down. Next, we added the Branch and Claw expansion. This expansion (also part of the original Kickstarter) expanded the board, added new spirits and powers, new blight card…